One Hour Hotfix
Seven Guorts » Devlog
I'm still pretty wiped from Ludum Dare but I thought it would be fun to set a stopwatch for one hour and see what I could fix or improve. Turns out there was a lot of low hanging fruit:
- Shrunk the door hitbox so you're more likely to bump your head on the doorframe (I don't think most people even noticed that mechanic)
- Added particle effects for bumping and improved the animation somewhat
- Added some sound effects for poking and getting poked
- Fixed a bug that made it very difficult to grab things on the left
- Allowed the door to be closed after opening
- Falling out of the level now restarts the game, not just the level
- The trigger for falling out of the level is a lot snappier
Files
ld56.zip Play in browser
66 days ago
Seven Guorts
Made in 72 hours for LD56 (Tiny Creatures)
Status | In development |
Author | JCoMcL |
Tags | Ludum Dare 56 |
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